Los Angeles Convention Center, Room 502AB
An understanding of physics is essential for creating believable animated motion. Many basic concepts in animation (such as follow-through, drag, and weight shift) are clearer when considered in the context of basic mechanics.
This course was developed with support from the National Science Foundation by Alejandro Garcia, who was on leave at the Department of Artistic Development at DreamWorks Animation SKG, where he presented over 30 classes and special lectures on physics as it applies to animation. The course covers essential topics from physical mechanics to basic bio-mechanics that apply specifically to character animation.
Welcome and Introduction
Timing, Spacing, and Scale
Law of Inertia
Momentum and Forces
Center of Gravity
Weight Gain and Loss
Action and Reaction
Q & A
Some experience in character animation.
Artists working in animation, preferably character animation or character-effects animation.
San Jose State University