Conference 5–9 August 2012
Exhibition 7–9 August 2012
Los Angeles Convention Center

ACM SIGGRAPH Cooperative Agreements

The following organizations have cooperative agreements with ACM SIGGRAPH.


The Computer Graphic Arts Society, recognized by the Ministry of Education,Culture,Sports,Science & Technology in 1992, is a publicly funded body dedicated to promoting computer graphics education and Japanese media arts culture.

Digital Content Association of Japan (DCAJ)

DCAJ is a Japanese government-approved non-profit organization promoting the Japanese digital-content industry.


The European Association for Computer Graphics is a professional association that assists members with their work and careers in computer graphics and interactive digital media. Eurographics has members worldwide and maintains close links with developments in the USA, Japan, and other countries, by inviting speakers from those countries to participate in Eurographics events and by sending representatives to other events.


FMX 2012
17th Conference on Animation, Effects, Games, and Interactive Media
8-11 May 2012, Stuttgart, Germany

FMX is Europe's largest conference on the creation, production and distribution of digital entertainment and interactive visualization in design, industry and research. Every year artists, specialists, scientists, producers and other key people come to FMX to present new projects, developments and opportunities in the conference, on the exhibit floor, in workshops or presentations, in the recruiting or education section, screenings, or events. As a community-based event, the aim is to provide a space where experiences can be exchanged, innovative approaches discussed, and ideas multiplied. The conference’s binding theme is the convergence of film, television, computers, consoles, and mobile devices.

The conference takes place 8-11 May 2012 in Stuttgart, Germany. For details about FMX 2012 and future conferences visit


imagina is an event focused on professional applications:

  • A welcoming setting designed to encourage networking and business among various 3D sectors (publishers, developers, service providers, clients, purchasing advisers, integrators).
  • An exhibition that occupies over 4,000 square metres. Access is free to all professional visitors.
  • A conference programme structured around the 3D industry's major issues.
  • A cross-market 3D technology event, unique in Europe.
  • A distinctive high-level concept for facilitating contacts between buyers and sellers (privileged information meetings).
  • A system that provides the opportunity to set up meetings with major figures in the 3D industry before the event.
  • A comprehensive range of services that allows you to organise your own special events.
  • Over 100 international media organizations, so you can enhance and optimise your communications.
  • Several prizes rewarding the best 3D visualisation- and simulation-based projects.
Laval Virtual

Since 1999, Laval Virtual has been the premiere European meeting place for virtual and augmented reality, real-time 3D, interactive techniques, and converging technologies.


China National Center for Developing Animation, Cartoon & Game Industry (NCACG) is the first non-governmental organization to serve and promote the creative culture and ACG Industry in China. It is approved by the Ministry of Culture of the People’s Republic of China. Following the direction of the Chinese government, NCACG is striving to lead the Chinese ACG industry with its four core services: Education & Training, Research & Development, Industrial Incubation, and International Cooperation.

VIEW Conference 2012

16-19 October 2012, Torino, Italy
VIEW is the premiere international event in Italy on computer graphics, interactive techniques, digital cinema, medical imaging, 3D animation, gaming, and VFX.

VIEW 2012, 16-19 October in Torino, will continue to focus on exploring the increasingly fluid boundary between real and digital worlds. Through lectures, meetings, tributes, exhibits, screenings, and demo presentations, VIEW will reveal the new digital frontier sweeping from cinema to architecture, from automotive design to advertisement, from medicine to videogames. Four special focuses this year will be on video games, medical imaging, cultural heritage, and automotive design.

For more information visit our web site: