By Ian Failes. Republished with permission from Spark CG Society.
Towards the end of Jon Watts’ "Spider-Man: Homecoming," the newest instalment of the Spider-Man franchise and now part of Marvel’s larger cinematic universe, Peter Parker (Tom Holland) makes a bold choice to try and thwart the efforts of Adrian Toomes (Michael Keaton), who is hell-bent on stealing Avengers weaponry from a plane — mid-flight — as it leaves New York.
Innovation in cars is increasingly - “driven” by new technology from computer science. Examples are abundant: Autonomous driving, assistance system, in-vehicle entertainment, and many others. Cars equipped with such technology are likely to become the next big thing which will result in changes how cars are produced and used but will also influence our future mobility and thus our society. This disruption in automotive industry creates many opportunities but also challenges.
Meet & greet and drink & think with fantastic and talented people in our wonderful industry. On the ground floor of The Comedy Pub, 7 Oxendon Street, London, SW1.
SIGGRAPH 2018 will take place in Vancouver, Canada.
The 10th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia will take place in Bangkok, Thailand, from 27 – 30 November 2017. The annual event, which rotates around the Asian region, attracts the most respected technical and creative people from all over the world who are excited by research, science, art, animation, gaming, interactivity, education and emerging technologies.
The ACM Symposium on Applied Perception (ACM SAP) aims to advance and promote research that crosses the boundaries between perception and disciplines such as graphics, visualization, computer vision, haptics and acoustics. These fields can benefit from the exchange of ideas. The scope of the conference includes applications and algorithms in any area of research that incorporates elements of perception and computer science.
Computer Graphics International is one of the oldest international annual conferences in Computer Graphics and one of the most important ones worldwide, founded by the Computer Graphics Society (CGS). It is a yearly meeting where academics present their latest algorithms, models and technologies, and explore new trends and ideas on various computer graphics topics.
Graphics Interface (GI) is an annual international conference devoted to computer graphics and human-computer interaction (HCI). With a graphics track and an HCI track having equal weights in the conference, GI offers a unique venue for a meeting of minds working on computer graphics and interactive techniques. GI is the longest running conference in the field (the first conference was held in 1969), consistently attracting high-quality submissions from graphics, HCI, as well as visualization.
This event is probably the oldest regular annual meeting of Computer Graphics community in Central Europe.
The Spring Conference on Computer Graphics attempts to cover all interesting projects from computer graphics, image processing and applications. The philosophy of SCCG is to put together top experts with young researchers in CG and to support a good communication channel for East-West exchange of prospective ideas.
SIBGRAPI - Conference on Graphics, Patterns and Images is an international conference annually promoted by the Brazilian Computer Society (SBC). The proceedings of the event have been published in English by the IEEE Computer Society since 1997 and are part of the digital library of this prestigious society, increasing the visibility of Brazil in the international scientific scene.
Digital Content Expo (DC EXPO) is an international event focused on digital content technology, showing the future image of the digital content industry in five to 10 years from now and utilized as place to exchange the latest information by researchers, creators and companies active in the industry. 20 items of Innovative Technologies 2016 will be exhibited at DC EXPO which are chosen from entries prompted widely from the industry to discover excellent technology, and five items among the 20 will be re-selected on site for special awards.
This conference continues a series of events organized by the Eurographics Association covering the wide field of computer graphics, from applied geometry techniques of meshing and surface reconstruction to photorealistic rendering techniques, as well as computer animation and simulation of natural phenomena.
The International Conference on Pattern Recognition Applications and Methods would like to become a major point of contact between researchers, engineers and practitioners on the areas of Pattern Recognition, both from theoretical and application perspective
Source: VES Press Release
On October 20, 2016, the Visual Effects Society (VES), the industry’s professional global honorary society, named multiple Academy Award®-winning visual effects pioneer Ken Ralston as the recipient of the VES Lifetime Achievement Award in recognition of his enormous contributions to filmed entertainment. The award will be presented at the 15th Annual VES Awards on February 7, 2017 at the Beverly Hilton Hotel.
Bogota ACM SIGGRAPH has become one of the largest Animation and VFX events in Latin America, counting more than 6,000 registered attendees in 2015’s edition. Over the past 6 years, with support from the Ministry of Communications Technology, the association has invited more than 60 artists and developers from studios like Pixar, Disney, Dreamworks, ILM and movies such as "Inside Out," "Avatar," "Harry Potter," "Up," and "Frozen" to share their experiences with the local animation and VFX comunity.
The 25th International Conference on Computer Graphics, Visualization and Computer Vision will be held at the Primavera Congress Center in Plzen (Pilsen), the European Capital of Culture 2015, close to Praha (Prague), the Golden European City of the Europe.
Conference Chair: Vaclav Skala, University of West Bohemia, Plzen, Czech Republic
ISEA is one of the world’s most prominent international arts and technology events, bringing together scholarly, artistic, and scientific domains in an interdisciplinary discussion and showcase of creative productions applying new technologies in art, interactivity, and electronic and digital media. ISEA2017 invites attendees to reflect on the contributions that art, design, and technology provide as alternatives for social development based on respect for natural biodiversity and having pacific coexistence of the communities.
The International Conference on Computer Graphics Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Computer Graphics. The conference will be structured along five main tracks, covering different aspects related to Computer Graphics, from Modelling to Rendering, including Animation, Interactive Environments and Social Agents In Computer Graphics.
What goes unseen, unfelt, unheard? The Digital Arts Community of ACM SIGGRAPH presents Science of the Unseen: Digital Art Perspectives, an on-line exhibition curated by Phil Gough (Australia) and Lindsay Zackeroff (USA). Comprised of both moving and still imagery, the works in this captivating exhibition integrate science and art to amplify what may go unperceived in usual visual, social, and political registers.
Icon Manila Entertainment Design Conference is an annual event held in Manila, Philippines, for professionals and students in the Entertainment Design industry. This conference details the design process for those working in animation, film, games, illustration, fine arts and other forms of visual media. The conference speakers have decades of proven experience in their fields of expertise. The combined knowledge of the speakers in this one event is intended to help further Southeast Asia's impact on the Entertainment Design industry.