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FMX 2016
Tags: conference, Graphics

FMX, Conference on Animation, Effects, Games and Transmedia is Europe's most influential conference for digital entertainment where Art, Technology and Business meet. Every year, artists, specialists, scientists, producers and other key people come to FMX to network and to discuss production issues, exciting technologies and new ways of financing and distribution across the industries with an international audience.

SCA 2016
Tags: conference, Graphics, Sponsored

The Symposium on Computer Animation was established in 2002 to provide a forum where researchers and practioners in computer animation could interact on a smaller and more intimate scale than a conference such as SIGGRAPH or Eurographics.

CGI '16
Tags: co-sponsored, conference, Graphics

Computer Graphics International is one of the oldest international annual conferences on Computer Graphics.

SCCG 2016
Tags: conference, Graphics

The Spring Conference on Computer Graphics attempts to cover all interesting projects from computer graphics, image processing and applications. The philosophy of SCCG is to put together top experts with young researchers in CG and to support a good communication channel for East-West exchange of prospective ideas.

Tokyo ACM SIGGRAPH 80th Annual Seminar
Tags: chapters, conference, Graphics

Date: Saturday, November 7th, 2015
Time: 9:25 to 13:30
Venue: Kobe University (Integrated Research Center), University of Hyogo (Kobe Information Science Campus)


  • 11:30 to 11:55 [OpenGL Japan]

Next-generation graphics API Vulkan and, OpenGL / OpenGL ES latest information

Digital Media Professionals director Obuchi Eisaku Mr. Ltd.

Sanitago ACM SIGGRAPH Inaugural Conference
Tags: chapters, conference, Graphics

The conference will feature workshops, screenings and talks by experts in the computer graphics industry. Examples of the content that will be available at the conference:

Colloque: "Les images du numérique"
Tags: conference, Graphics

Since 2007, EnsadLab Hist3D Research Programme has researched the history of computer graphics in France. The topic this conference pursues is the current and future evolution of digital images: how images produced by computers can change practices in science and in the humanities, and what effect might these changes have they had on the creation, engineering, science and dissemination of knowledge?

ETRA 2016
Tags: co-sponsored, conference, Graphics

ETRA 2016 will be the ninth biennial symposium in a series that focuses on all aspects of eye movement research across a wide range of disciplines. The goal of ETRA is to bring together computer scientists, engineers and behavioral scientists in support of a common vision of moving eye tracking research and its application forward, and expanding its impact.

ETRA 2016 will be held at the Francis Marion Hotel in Charleston, SC, USA.

i3D 2016
Tags: conference, Graphics, Sponsored

For the first time in nine years, I3D will be returning to the greater Seattle area. Hosted by the DigiPen Institute of Technology in Redmond, WA, the conference will run from from February 26 to 28, 2016. Redmond is within a few miles of multiple companies focusing on gaming, VR, computational photography, hardware, mapping, and other areas of applied graphics.

Tags: conference, GIS

The ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems 2015 (ACM SIGSPATIAL 2015) is the twenty-third event in a series of symposia and workshops that began in 1993 with the aim of bringing together researchers, developers, users, and practitioners in relation to novel systems based on geo-spatial data and knowledge, and fostering interdisciplinary discussions and research in all aspects of geographic information systems.

VRCAI 2015
Tags: conference, Sponsored, Virtual Reality

VRCAI is an annual ACM SIGGRAPH-sponsored international conference on virtual reality continuum and its applications. The 14th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry (VRCAI 2015) will take place during October 30th to November 1st in Kobe, co-located with SIGGRAPH Asia 2015.

Tags: conference, Graphics, Modeling

The SIAM Special Interest Activity Group on Geometric Design and the Symposium on Solid and Physical Modeling have a shared heritage dating back to the early 1980s. This biennial joint conference (started in 2009) represents a historic union of these communities, their rich academic and industrial histories, as well as the common intellectual themes that continue to move them forward.

Cyberworlds 2015
Tags: conference, games, Virtual Reality

Created intentionally or spontaneously, cyberworlds are information spaces and communities that immensely augment the way we interact, participate in business and receive information throughout the world. Cyberworlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities and massively multiplayer online role-playing games.

The 2015 International Conference on Cyberworlds will address a wide range of research and development topics, including but not limited to:

Tags: conference, Graphics, SIGGRAPH, Sponsored

SIGGRAPH is the world's largest, most influential annual event in computer graphics and interactive techniques. The SIGGRAPH experience encompasses five mind-blowing days of conference content packed with research, demos and screenings of the latest breakthroughs in the field. It also includes three days of exhibits showcasing cutting-edge technology and presentations from industry-leading companies.

SIGGRAPH 2017 will take place from July 30 to August 3, 2017.

HCI-Europe 2016
Tags: conference, Graphics, Visualization

The HCI-Europe conferences have its roots in the WSCG conferences (http://www.wscg.eu) held since 1992 in Plzen, Czech Republic every year, with special HCI sessions oriented to Computer Graphics, Visualization and Computer Vision. Due to growing demand in Human Computer Interfaces, it was decided to initiate HCI-Europe conferences as independent conferences.

GraVisMa 2016
Tags: conference, Graphics

The GraVisMa conferences have roots in the WSCG conferences (http://www.wscg.eu) held since 1992 in Plzen, Czech Republic every year, with special sessions oriented to Computer Graphics, Visualization and Computer Vision and Applied Mathematics.

WSCG 2016
Tags: conference, Graphics

WSCG is for researchers, educators, students and computer science practitioners using computer graphics, computer vision, image processing, pattern recognition, data visualization and multimedia systems, CAD and GIS systems, animation and virtual reality and others related fields -- including educational aspects.

NextMed MMVR22
Tags: conference, medicine, Virtual Reality

In 1992, Medicine Meets Virtual Reality first presented a daring vision of patient care and medical education transformed by computer technology. The evolving NextMed / MMVR continues to engage researchers committed to intelligent healthcare—engineers, physicians, scientists, educators, students, industry, military, and futurists—with its creative mix of unorthodox thinking and validated investigation.

The 22nd conference has solicited presentations on:

Tags: conference, Graphics, Imaging

The purpose of VISIGRAPP is to bring together researchers and practitioners interested in both theoretical advances and applications of computer vision, computer graphics and information visualization. VISIGRAPP is composed of three co-located conferences, each specialized in at least one of the aforementioned main knowledge areas.

Tags: conference, Graphics

The International Conference on Pattern Recognition Applications and Methods would like to become a major point of contact between researchers, engineers and practitioners on the areas of Pattern Recognition, both from theoretical and application perspectives.

Contributions describing applications of Pattern Recognition techniques to real-world problems, interdisciplinary research, experimental and/or theoretical studies yielding new insights that advance Pattern Recognition methods are especially encouraged.