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30 May 2017
Call for Submissions to the 6th Annual Faculty Submitted Student Work Exhibit
Tags: art, conference, SIGGRAPH

The ACM SIGGRAPH Education Committee is seeking submissions to the 6th Annual Faculty Submitted Student Work Exhibit. Images and video will be displayed at the Education Committee Booth SIGGRAPH 2017 in Los Angeles, California, and assignments archived on the Education Committee website. The double curated exhibit is open to all faculty working at Secondary/High School through University levels.


30 Dec 2016
Call for Submissions to Immersive Expressions: Virtual Reality on the Web
Tags: art, online show, Virtual Reality

The ACM SIGGRAPH Digital Arts Community is seeking projects for an online exhibition exploring the web browser as a medium for creative works of virtual reality. The exhibition, called "Immersive Expressions: Virtual Reality on the Web" will open in May 2017. Submissions to the show will be accepted until March 7, 2017, with notifications for accepted works going out three weeks after the deadline.


ISEA 2017
Tags: art, conference, Graphics

ISEA is one of the world’s most prominent international arts and technology events, bringing together scholarly, artistic, and scientific domains in an interdisciplinary discussion and showcase of creative productions applying new technologies in art, interactivity, and electronic and digital media. ISEA2017 invites attendees to reflect on the contributions that art, design, and technology provide as alternatives for social development based on respect for natural biodiversity and having pacific coexistence of the communities.


24 Jun 2016
Science of the Unseen Opens
Tags: art, exhibition, Graphics

What goes unseen, unfelt, unheard? The Digital Arts Community of ACM SIGGRAPH presents Science of the Unseen: Digital Art Perspectives, an on-line exhibition curated by Phil Gough (Australia) and Lindsay Zackeroff (USA). Comprised of both moving and still imagery, the works in this captivating exhibition integrate science and art to amplify what may go unperceived in usual visual, social, and political registers.


Wobbe F. Koning
Tags: art, Education, video

1. What do you do, and how long have you been doing it?

I have been creating videos since high school, so for quite a while now. As video turned digital so did I and since the beginning of this century I have been professionally creating computer animation. I still create video art as well, and combine computer animation with video.

I have also been an educator for most of my adult life. I started out teaching sound at The Netherlands Film and Television Academy and am currently teaching animation at Monmouth University in New Jersey.


Kevin McNulty
Tags: art, Education

1. What do you do, and how long have you been doing it?

I'm an Associate Professor of Animation at Middle Tennessee State University. I've been teaching at MTSU for six years now and about 14 years total at the collegiate level. I teach classes involving modeling, texturing, lighting, rigging, animating, rendering, and compositing. I also teach two senior capstone courses where students make an animated short film and their marketing materials to assist them in their job search after graduation.

2. What was your first job?


Marc Barr
Tags: art, Education, Electronic Media

1. What do you do, and how long have you been doing it?

Currently I am a professor at Middle Tennessee State University and I've been here since 1989. I started in the Art department and then moved over to one called Electronic Media Communication where I had the opportunity to start a new program in Animation. I currently teach classes in Animation, Compositing and a few others related to Video production.

2. What was your first job?


Phil Gough
Tags: art, Interaction Design

1. What do you do, and how long have you been doing it?


30 Mar 2016
Enhanced Vision – Digital Video Discussion Notes Online
Tags: art, computer graphics

Enhanced Vision – Digital Video is an online exhibition of the ACM SIGGRAPH Digital Art Community. The show highlights new works by video artists exploring socially important issues who use digital methods to enhance their practice. Launched in the spring of 2015, the works in this exhibition have gone on to win prizes and be featured in other important competitions.


02 Mar 2016
Call for Participation: Faculty Submitted Student Work Exhibit
Tags: art, conference, SIGGRAPH

A call for participation has been announced for the 5th Annual Faculty Submitted Student Work Exhibit at SIGGRAPH, the world's largest conference on computer graphics. Sponsored by the ACM SIGGRAPH Education Committee, the exhibit will be comprised of images and video to be displayed at the Education Committee Booth SIGGRAPH 2016 in Anaheim, CA and also on the Education Committee website.


Open All Ports
Tags: art, conference, Technology

The aim of the symposium, now in its 30th year, is to create a forum for multi-disciplinary dialogue at the intersection of arts, technology and contemporary culture. The symposium brings artists and researchers from a wide range of fields together to engage, interact and share ideas as they present new works, research and performances in a variety of formats.


04 May 2015
Using Computer Graphics to Explore Social Issues
Tags: art, Graphics, video

Enhanced Vision - Digital Video,” is an online video art show presented by the ACM SIGGRAPH Digital Arts Committee (DAC). The show focuses on the use of digital methodologies to enhance the moving image -- specifically, looking at how effects can reveal meaning and content. Each piece in the exhibition explores a socially significant issue through the combination of video and digital effects.


ISEA 2015
Tags: affiliate, art, conference

ISEA is one of the world’s most prominent international arts and technology events, bringing together scholarly, artistic, and scientific domains in an interdisciplinary discussion and showcase of creative productions applying new technologies in art, interactivity, and electronic and digital media. The event annually brings together artists, designers, academics, technologists, scientists, and general audience in the thousands.


11 Mar 2015
Call for Submissions to Altered Books Digital Art Show
Tags: art, Graphics

The ACM SIGGRAPH Digital Art Community (DAC) is now accepting submissions for their upcoming online exhibition, "Altered Books: Digital Interventions."


16 Jan 2015
From Paper to VR: 360-degree Animation of 2D Illustrations
Tags: Animation, art, Software
By Cody Welsh

In the modern day, there are a number of software options for artists who wish to animate their illustrations without a lot of the tedious work that might otherwise be involved in the process. One company that produces this kind of software is Live2D, whose products focus on dynamic and configurable 2D models of illustrations. Cubism is their flagship product at the moment, boasting many of the tools that a regular 3D modeling program might possess. Recently, Live2D announced the development of a new software program: Euclid.


18 Nov 2014
Nominations Sought for Distinguished Artist Award
Tags: art, Awards, SIGGRAPH

The ACM SIGGRAPH Distinguished Artist Award is given out once a year to an artist who has created a substantial body of work that significantly advances the field of digital art. ACM SIGGRAPH members are warmly invited to nominate individuals for the 2015 Distinguished Artist Award by contacting the ACM SIGGRAPH Artist Award Chair. Nominations are due by December 15, 2014.


03 Nov 2014
SIGGRAPH Asia Panels Explore the Evolution of Digital Art
Tags: art, SIGGRAPH Asia

SIGGRAPH Asia is teaming up with the Digital Arts Community of ACM SIGGRAPH for the 2014 Conference in Shenhzen. On December 6, 2014, the SIGGRAPH Asia Featured Sessions program will include two digital arts panels to open the current discourse regarding future trends within artistic and multi-disciplinary practices.


10 Oct 2014
Call for Submissions to Video Art Show
Tags: art, Graphics

ACM SIGGRAPH's Digital Art Community is now accepting submissions to its upcoming art show: "Enhanced Vision - Digital Video." The show will be an online international survey of today's most exciting and innovative digitally-enhanced video art works.

The creators of the show describe it as follows:


20 Mar 2014
Online Game Art Show Uncovers Fascinating Indie Games
Tags: art, Art Gallery, Gaming

The ACM SIGGRAPH Digital Arts Community has unveiled their latest online exhibition, entitled "The Aesthetics of Gameplay." 

Curated by Greg Garvey, Director of Game Design & Development at Quinnipiac University, the show spotlights the art and gameplay design of 45 refreshingly original independent games.


28 Jan 2014
Spotlight on Art: A Chat with Star Trek Artist Rick Sternbach
Tags: art, Film, Graphics

Not many people can say that they've taught Scotty how to fly a spaceship. Or shown Captain Picard the basics of using a Macintosh computer. In fact, Rick Sternbach is the only person I know who can.


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